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Medieval Cop - Dregg Me To Hell

Play Medieval Cop - Dregg Me To Hell

Nov. 17, 2016

Rating: 6

Oh, boy, another Medieval Cop! And this one is definitely an improvement over the last one in the main series, which was way too short in my opinion. Anyhow, good story, the puzzles were just right in their difficulty and, of course, the end battle was awesome! Also, it's nice to see the game getting more polished with each episode - comparing this to, let's say, the first one is like day and night. Keep it up, dev! Looking forward to Episode 7!

Robert The Elf

Play Robert The Elf

May. 20, 2016

Rating: 0

With all the shooting speed upgrades, I think my crossbow got turned into a medieval minigun...

Medieval Cop - The Princess and The Grump

Play Medieval Cop - The Princess and The Grump

May. 04, 2016

Rating: 2

Okay, I finally finished this chapter and I look forward to the next! So, how does this one compare to the others? First off, the good: I feel like this chapter was much longer, and that, in turn, gave the story an opportunity to expand itself and its world. And I definitely like the humor! The kingdom may be corrupt as hell and run by idiots in every position, but Dregg's pessimistic comments and sassy comebacks always manage to make me smile. Now... the bad: grammar and spelling. It isn't the worst that I've ever seen, but this is still a game that is, at its core, a text adventure. There really shouldn't be so much errors in the text, so some proofreading and editing is a must. Other than that, I can't say anything else that's particularly bad. Oh, and a little tip: don't have the pages show how much stuff we still need to find 'cause that kinda spoils how much of the game is left. Overall, it's a great detective game, but there are still some things that need polishing. 4/5.

Rogue Quest - Episode 1

Play Rogue Quest - Episode 1

Apr. 16, 2016

Rating: 3

Oh, boy, another Expera adventure game! Kinda short, but sweet nonetheless! I didn't spot too many grammar errors and typos compared to your previous works, so props to you for improving on that front. Btw, Konrad's casual chats with the monsters is just too funny for me, for some reason! Anywho, TLDR: Konrad = best JoJo, 10/10 would HORAHORAHORA again

Developer response from ExperaGameStudio

Thank you very much! We're really glad you liked it! :D About the JoJo reference: our game designer and script writer is a huge fun of the series, and he could not resist to make this reference! :P

A Matter of Time

Play A Matter of Time

Nov. 22, 2015

Rating: 2

Yis! Another mystery adventure with Mr. Cthul-- uh, I mean, Mr. Gilbert! Well, kinda short, but pretty sweet. The puzzles were nice and logical, and all that without any stupid pixel hunting at all. Definitely a plus in my book. There isn't much else I can say about this, but... maybe you could consider hiring a proofreader? Granted, I can't exactly say that there were THAT many grammatical and spelling errors, but for a game that relies on delivering a good story, even one mistake in the text can really stand out like a sore thumb. Other than that, it was a nice little preview of things to come. Good luck with both the Kickstarter and the Greenlight! :) (Btw, any chance you can say if there's a new A Tale of Caos in development?)

Developer response from ExperaGameStudio

1. If we'll reach the Kickstarter's goal, we'll use part of the money to hire professional proof readers. 2. We're working on a new ATOC episode right now, even if the work is slowed down because of the kickstarter... follow us on twitter or facebook to be updated about it! ;)

A Tale of Caos: Prologue

Play A Tale of Caos: Prologue

Jul. 10, 2015

Rating: 4

I liked the fourth wall humor in AMOC, and I absolutely love it here! Wonder how this adventure will continue since it seems so much more bright and cheerful than the heavy noir atmosphere of AMOC. My favorite part was definitely the bear-thing-creature chase scene. The music during that just killed me! XD All-in-all, keep up the good work!

Developer response from ExperaGameStudio

Yes, we meant to make something different from AMOC, keeping just our style. About the chasing scene, you can't even imagine the problems we had with that scene... first of all, the bear-thing-creature didn't agre with our game designer! It continued asking for a private room and a better agreement. We had to give it 3 crates of wild honey to reach a compromise :(

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