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ChibiMai's Comments

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Keep the Change

Play Keep the Change

Mar. 20, 2014

Rating: 0

Suggestion: use the number side of each coin. I have no idea how much they're worth.

Soldier Diary

Play Soldier Diary

Jul. 29, 2012

Rating: 8

Dear puzzle games: If you give me the answer, it's not a puzzle anymore. Thank you.

ir/rational Redux

Play ir/rational Redux

Jul. 15, 2012

Rating: 0

I didn't really like the fact that the choices you made previous to the logic puzzles aren't relevant at all. Other than that, really interesting game!

Shop Empire 2

Play Shop Empire 2

Jul. 15, 2012

Rating: 4

The Fire button should have a confirmation before you actually fire someone. I accidentaly fired a guy from my staff while trying to close the security cam window. Other than that, it's a really interesting and entertaining game :3

Papa's Wingeria

Play Papa's Wingeria

Jun. 15, 2012

Rating: 5

There should be a way to go back if you forget the sauce. I mean, it's not like you go "OMG I FORGOT THE SAUCE, LEMME THROW THIS PLATE AWAY"

NoNoSparks: Genesis

Play NoNoSparks: Genesis

Apr. 06, 2012

Rating: 1

It would be nice if you could go select a whole line for X and it would just fill the empty ones WITHOUT undoing the squares you already marked. Just to make things a little less tiring on big puzzles.

Developer response from BeardshakerGames

Actually this is possible, when the first field (where you start the drag) is empty. We've tried a lot of variations for using the "drag&select" feature and at the end we found that - as a general rule - it should work like this: "Press and hold a square to start the drag. The action that would be applied to this square, will be applied to elements of the drag selection." Some examples on that: 1) The selection tool is set to "block": when click&hold on a square that contains a block, the block will be removed. Dragging the selection to any directions, will also empty all squares (no mattter if they contain blocks or X) 2) The selection tool is set to "block": when click&hold on a square that contains is empty (no X), the block will be set. Dragging the selection to any directions, will also set blocks in all squares (no mattter if they contain blocks or X or are empty) The same behavior works for the Mark/X tool.

DuckLife 4

Play DuckLife 4

Mar. 04, 2012

Rating: 4

The only reason i'm still playing this is because i want the badges. It's too boring, too much grind.

Save Toshi

Play Save Toshi

Sep. 24, 2011

Rating: 1

Lv 1-18. Shooting the TNT. Oh, the joy of killing her again and again... :D

UpBot Goes Up

Play UpBot Goes Up

May. 23, 2011

Rating: -2

Lv31 has a bug, i can't move all blue ones. Except for that - and the sound at the end of each level, which i hated D: -, nice game! Also, i think it would be nice to allow movement with 1, 2, 3, 4, too. I'd rather type than click.

Upgrade Complete 2

Play Upgrade Complete 2

Apr. 20, 2011

Rating: 0

...are those the lines from FF8 opening?!

Papa's Burgeria

Play Papa's Burgeria

Dec. 11, 2010

Rating: 2

There should be a button or something so you can throw out a burger you built wrong. Of course, you can take everything out... Except the sauces.

Cell Warfare

Play Cell Warfare

Feb. 24, 2009

Rating: 0

Untouchable says "Complete a Legion without ever losing a life." Shields AREN'T life, damn, yet i don't get the Achievement? Aw, c'mon, man. Write it properly. That's just plain stupid.

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