ChippyYYZ's Comments

Game comments and reviews

The original was good, but this is a big improvement. I'm in a good mood because I just froze my enemy death.

Notebook Wars

Oct. 10, 2010

3

Interesting how the final boss can't get you if you hide in a corner. Seems a bit tame for a game of its genre.

Spacecraft

Oct. 08, 2010

1

I'm noticing a bug where if I play the second Xeyed level repeatedly, I unlock stuff the level isn't supposed to unlock.

7

This is worse than an R. L. Stine book.

3

Explain to me why it's so important for that fish to survive that you break into a locked desk just to get a net to get it out of the bowl safely?

MARDEK RPG: Chapter 3

Aug. 02, 2010

15

This is no mere flash game. The first two chapters by themselves transcended that level. Pseudolonewolf, you are creating something on a different level. The interesting mix of space aliens and medieval knights, the unique skill mastering system, a rarely-seen story depth, and your rampant sense of humor (I'm actually four blokes) all come together to form a game of a greater caliber than some "real" RPGs. Brilliant. That said, I think Sonny would be an awesome secret character. Next chapter, maybe?

Transformice

Jul. 31, 2010

9

But they don't transform! It's called Transformice, so why don't they transform?

ClueSweeper

Mar. 19, 2010

0

My only complaint is that it's a bit too easy, no matter what size level you're playing. Other than that, I am actually quite satisfied with this game.

REPLAYING :the game:

Jan. 15, 2010

0

Epicroll deserves some kind of award. Like a Pulitzer or something.

0

I liked it. If there's another, I would suggest more realistic maps (like not cells) and maybe a random map maker.

This is the Only Level

Aug. 19, 2009

0

Is there something wrong with my keyboard, or does this game actually have the buggiest controls any any game ever made?

DropSum v2

Aug. 04, 2009

0

6,606,144 For the friggin win.

DropSum v2

Aug. 04, 2009

0

So, at about level 25, 6's 5's and 4's stop appearing.

Pixelvader

Jul. 28, 2009

0

Congratulations on making Frantic. Okay, really, it was pretty good and acceptably different with the upgrade system. Kinda lacked challenge, except for the bonus level.

Vorago

Jul. 23, 2009

0

Wow, Seth is a jerk.

Phage Wars 2

Jul. 10, 2009

0

Definitely better than its predescessors. The upgrades and different kinds of cells were great ideas. Also much, much easier. 4/5

GemCraft chapter 0

Jun. 03, 2009

-1

Why this game beats its predescesor all to pieces: Frying Arcane Guardians with charged bolt shrines.

Heavy Weapons

Jun. 02, 2009

0

Bacteriazilla Killa Badge (30 points - 0 awarded) I am not making this up.

Raider: Episode 1

Jun. 01, 2009

0

Finally beat it on Intermediate. Wow. This game is one of the most preposterously difficult games on Kongregate. An impossible badge would be appropriate for beating hard with an S rank. For future episodes, I suggest a bit more enemies and a bit less spikes. Okay, a lot less spikes.

Heavy Weapons

May. 25, 2009

0

Thank MrRubix for this one. Level 58: Energy Homers, Lightning, and Shortshield. and Patience.