I know you have a sequel out now, I haven't looked at it yet. I like the concept, but it gets kinda boring at the end. I feel like the card style of the dungeon crawling can be used more creatively, like perhaps including cards you can acquire to change spaces. That would add more depth an strategy to keep it interesting. An incentive to even beat the last boss would be great since it felt lackluster. That's my brief take on the game ^u^ Great start though, gave it 4/5.