I dunno it's fairly interesting but because of the timing it seems really derivative story wise of coma and gameplay and aesthetically derivative of loved I'd give it 2.5/5 rounded down to 2 because it's not nearly as intriguing as either of those games
At least going by the ending I got it seems that it's the story of the main character going against the driving force in his life (in this case the voice but maybe representative of anything that causes you to act or be one way) by blindly following it things may be easy but your essentially tamed. However constantly rejecting it, while making thinks more interesting, is in itself a form of being tame ( the point where your asked not to fail and to disobey means an endless loop). By forcing you to obey at least once and styling the whole thing in terms of an abusive relationship the point seems to be that when you try to break away from major elements in your life or even major driving forces you can never escape unscathed (or in this case without contradicting yourself at least once) Sweet game really cool story and I while it was only an average platformer the gameplay itself was integral to the way it unfolded. 5/5