Ranger wasn't fun to play because there was no way to remain stationary and shoot (like hitting Shift does in Torchlight, Diablo, etc). Not only is it impossible to kite, but you also just end up shooting at mobs at point blank range.
I liked the rest of the game. Excited to see what else comes out of this team.
Pretty nice game. It was a nice take on the match-3 concept. I found a few bugs, though:
1. Sometimes characters would be removed after I unclicked, usually after moving them. This even would remove characters about to be charged up.
2. When you focus out of the screen, it says paused, but the enemy turn still proceeds as does your charge.
3. Sometimes when you click back into the screen, you'll be exited back to the main menu, even when you definitely do not click the exit button.
I would recommend getting rid of pause on unfocus, since there's not much need for that in a turn-based game. I would also recommend moving the exit button into some sort of pause menu. I accidentally hit exit instead of end waaaaay too many times.
But overall, I really enjoyed it. :)
Thank you very much for all the detailed feedback :)
After some consideration and testing, I think that was a good idea and I have implemented all of it in the latest build. Enjoy!
Thank you very much for all the detailed feedback :) After some consideration and testing, I think that was a good idea and I have implemented all of it in the latest build. Enjoy!