Search for your favorite games...
Game comments and reviews
Aug. 02, 2012
Good game. Seems a little slow in the beginning , the vegetable grow speed and return makes it feel like your fighting yourself to progress, and a little fast at the end, not much to do once you get too far ahead, but a good game!
Mar. 05, 2012
I loved the art and the game. The use of multipule layers and how you were standing were great touches. I felt the water level was a tad too difficult with a few of the items but overall great.
Feb. 21, 2012
Not bad. Its fun although the way that attraction works makes you feel very awkward when mixed with the jump height and the height of monsters. Make it a bit longer and it'd be great. Also the % achievements are really difficult to get if you increase numbers that are falling without knowing it.
Aug. 19, 2011
Love almost having to close the doors to my store because for 3 days straight they only want to buy things I can't make.
Aug. 14, 2011
The money rate and upgrade cost compared to the game length could have been a touch better (I like having maxed or practically maxed by the end of a game) but its a lot better than quite a few games manage. Overall a wonderful game that was fun. even replayed it just to get all the upgrades. Can't wait to see what you do next!
Jun. 11, 2011
Very simple. We need something to do other than just drop units in or at least give us a way to spawn more during the match than what we go in with.
Mar. 15, 2011
Valet and door man would be good additions as well as 'trouble' customers and being able to help out at the various places. Basically I think playing a manager would be a good way to evolve this. Either way a lot of fun and I hope to see another.
Jan. 31, 2011
Good showing but lots to go. Its hard to see whats going on, selecting towers is difficult, its a bit slow, the toggle while an interesting idea is to difficult to manage to be worth changing past building the tower, and variety could use a little work. Great start thought.
Jul. 27, 2010
My main problem with this game (outside of the problem I have with all pinball games) is the fact from time to time the left paddle will not move when I hit the button. I'm not sure as to why. Other than that a solid pinball game.
Jul. 19, 2010
Has possibilities. The hammer is difficult to use in combat and if you use the gun it takes a bit of ammo compared to how fast you make money. And then the fact that if you die it just sits there. Put a bit more work into it.
Jul. 14, 2010
Fun but getting money is far to difficult compared to the prices things cost. Perhaps adding a 'estimation' on how happy people would be with a price as you rise or lower it would make this easier for the player.
Jun. 11, 2010
The dash was a touch too easy to pull of at times. I know I never really found a use for it and half the time it'd proc when I was doing a platforming section and launch me off. The bosses were a tad easy. Despite this I liked the game. It was a good throw back to Metroid and Castlevania games. I did enjoy it. I think allowing the player to pick the upgrades they get at each level and having more weapons is a good idea.
Dec. 14, 2009
Better without the 60 second limit. I'd prefer just straight levels.
Nov. 02, 2009
Like it a lot. Tis a bunch of fun but I think theres a bit of a difficulty curve thats large. Maybe more money or the store recognizing to a degree what weapons your team might use.
Mar. 30, 2009
Level one seems far to difficult now for the starting level.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.