I enjoyed it, But can only bring myself to give it 3/5. I love the unlock system and its probably what kept me playing as long as I did. But the rate of money earning is SOOOO slow, and Anti-Air are SOOOOOO weak. Mission 8 is not possible because of it. I had 10+ anti-air on one attempt and only took out one helicopter. What makes TD fun is finding a strategy to your play style. What makes this TD not fun it trying to find the strategy that is being force feed to you so you can complete the map
I'm all fine with a Self Promo link in the game, my issue is its so close to all the other buttons that I've clicked that damn thing probably half a million times now trying to get a wave to start faster. >.>
@SuperGameFreak: Disable 1 Chloroplast, Recycle the Other, Recycle 1 Mitochondria, then Build your defense and keep moving. Slowly buy toxins and Strengthen your defense. When your ATP gets low, split your Mitochondria (you should have lots of resources to do this at this point), if not, you can always recycle your other Chloroplast (I never used it). Took me ~11 min to complete the level, but I had no difficulty
The trick to level 33 is; the F-16 spawn every ~5 sec. If you wait for one to spawn and start counting, launching your F-16 after that 5sec getting the first one to hit the tail and pushing it into the second you will pass. getting the bonus challenges here is pure luck though.
Wow... I think Nightmare is actually easier then Harder... Took me only one attempt to beat Nightmare where as It was pure luck and Hundreds of attempts to win Harder.
Wow, day 113 (on a 12x12 game) and a insane amount of tries to finally beat harder. Hordes were coming every 2 days since ~day 100 which is nuts. But, what defiantly helped this time is the board was set up nicely. Captured as many houses as possible quickly, got my research center quick. Then started getting survivors and just scavenging for food every day. Had -20 food/day at one point before I could acquire enough farms. heh.
Okay, thats bull... Playing on Harder, horde at my doorstep but only a 19% chance to get me. And they over run me killing 5 guys and taking 2 squares... No way to recover from that considering one square gone was a fortified mall. Grrrrrr
This is a great game, I found it to be highly addictive. But would like to echo Kalel01260's comments. Its really hard to figure out who's desk is who's when trying to move them, perhaps have the desk interact in a similar fashion to the person so they don't need to be at their desk to make sure you have the right one. Also being able to pick up and move a room would be awesome. The bugs are pretty numerous, and pretty game crippling taking a lot away from this game. I look forward to seeing it in a more complete state, with badges in the future.