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Game comments and reviews
Aug. 01, 2018
Runs are starting to feel too long. Hopefully Ascension is worth it and fixes this.
Jul. 14, 2018
Keep working on this! This has potential to be one of the best idle games!
Jul. 21, 2015
I'd love to see branching classes beyond the current one to add to the diversity of builds. Maybe have an Good/Neutral/Evil spectrum that can be influenced (to some extent) to add another layer of separation, or more complex buildings that increase X on level up. An Alumni feature. As others have said, a more meaningful story. School-related mechanics, such as Student Councils, Exams, Competitions, Festivals, Student Exchange. Principal's Skill Tree based on Reputation. Stuff like that that allows us to diversify and have a more interesting game.
Developer Reply
thank you for your suggestion. Just info, we will made a new game Valthirian Arc, it's called Valthirian Arc: Red Covenant. You can see it on kickstarter. https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant
Nov. 11, 2014
I'm really intrigued with the story. Brilliant execution, and I can't wait for the second part! Cliffhanger much? :3
Fix your plaque by refreshing after loading the update. Worked for me, at least.
Jul. 22, 2013
The difficulty at higher levels without abusing the AP Boosters for the bosses is absolutely ridiculous. No slay = 15 max AP turns to take the boss down even with Chilli buff (5m MHP). Of course, the fact that they tend to kill you in one turn doesn't help much either. :/ If you even want to THINK about doing the Lv70+ dungeons for the first time, make sure to bring at least 20AP Booster IIIs and an inane number of buff items. Farm the gold in missions "Defeat the Trio Assassins" or "Legendary Silver Wolf II". Then again, I don't have any ultimate eq, so it may be different then. Either way, without slay weapons that can continually chain (I'm looking at you, greatsword!) and a decent amount of STR, stay away from the high level missions. Most of the time it's easier to just farm up.
Sep. 28, 2011
You just lost the Game.
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