Suggestions:
Two screens, one for upgrading, one for idle-viewing.
Rounded percentages. Decimals are trippy.
Tutorial-ish?
Sell all (possibly a bought item) (Bulk sales)
Something showing computers ready for sale.
Here's a funny suggestion: When the money you have becomes extremely much (more than a trillion) make the number hoverable so that it shows the entire number (for immenseness of numbers) and perhaps clickable to show a screen that shows how much units of something you own like in the old xkcd money chart: (http://xkcd.com/980/huge/). For example if everyone in the world would give you 1000 dollar, you'd have your amound of money (and maybe show an image of a (growing) stack of money.
On the purchase all upgrades, will it purchase cheap to expensive or expensive to cheap? Because that to me is a strategic choice.
Also, money per second would be nice in the settings tab, so I can see at what point this restart I've surpassed my previous one.
Excellent game, has me and my girlfriend addicted for a couple of days now.
I find the control scheme horribly addictive. But this doesn't feel like a game. It feels like an empty sandbox. Perhaps a YATR2? This would kill on smartphones by the way. This is one of the games I'd say play better with a joystick than a mouse.
+ for YATR the/a game?
how about the possibility to add more people at once? when you are able to make 10k people, however it takes a lifespan to make 500, it sux (i know i need to upgrade life then, however more people = awesome)
I would love to have a little sound when someone dies, I think it would give a feeling of accomplishment to hear thousands of people die! (That sounds weird) perhaps it should have something to do with the music...
Thanks! Wait for more items, craftable upgrades, quests and bosses :)