It took me 47 minutes to beat, and that's a free game on a website.
This game surely has to be released on Steam or something. Refurbish the graphics a bit and you get easily 5-10$ for this gem.
The boss fight in the end threw me offguard.
I officially broke the game.
I ended story-mode with too much speed, and entered limbo.
Now i fly through the last room eternally, because I dont slow down, even if I hit the ground, and I glitched through the "End of Candyland" Wall.
Good thing, the crows didn't give me two heart attacks while playing this game... ...oh wait... they actually did.
5/5 , it's an absolute masterpiece! Music, design and puzzles are superb! Keep going!
My complain about this game is that the skill requirement is smaller than the luck requirement.
I don't like if games make you dependant on how lucky you are with the enemy spawns. I'd rather have a difficult game with a fair challenge where you can practice your own skills over time.
Also I find the lack of logic irritating. How come, that I get 2000 dmg from one missile, but the next one that hits me right after, makes me lose 11000 hp?
And I understand that bigger isn't better. If you are too big, you simply can't dodge anymore. But sometimes I find myself at a normal or small size, with a laser to my left, 2 mines to my right and a missile right in front of me, while being surrounded by bigger asteroids than me.
Tell me what the hell to do there.
And that's what I mean with luck>skill.