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CleanRabbit's Comments

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Demonrift TD mobile

Play Demonrift TD mobile

Oct. 05, 2011

Rating: 0

Stunning game, great implementation, great difficulty, pi$$ poor english. Was the dialog written by children? 4*

Rocket Man

Play Rocket Man

Oct. 05, 2011

Rating: 0

Lag kills it - dell streak

Bricks Breaking II Mobile

Play Bricks Breaking II Mobile

Mar. 23, 2011

Rating: 0

Pretty basic game design that seems to never give much of a challenge or show signs of ending. A faster pace, special blocks that appear more often or addition of more colours per level might toughen it up a bit (only played to lvl4 before getting bored)

Speed Biker Girl

Play Speed Biker Girl

Mar. 17, 2011

Rating: 0

It fails to really engage with the player - it's far to slow paced, far too short and recovery from a 'heroic' wheely is impossible. BowWow200 is spot on, polish off this game (or one of the others you've posted) and stick with one through to the end instead of mass-producing the same thing.

Zombieland Escape

Play Zombieland Escape

Mar. 01, 2011

Rating: 16

A simplistic take on an existing genre. Zombieland Escape lacks any real content. Bullets don't look like anything is being fired and travel far too slow. No indication as to the damage caused to zombies or how much health is left. Map size is painfully small with no scroll ability towards edges. Zombies are essentially the same 3 sprites as far as I've seen too. The game lacks polish and content (and there are bugs in there too!). Definitely should be taken back to the drawing board...

SkyChoppers

Play SkyChoppers

Feb. 28, 2011

Rating: 0

Very hard to get the choppa to move fluidly with keyboard. Simple enough game design though, and liking the upgrades.

Airport Madness

Play Airport Madness

Feb. 28, 2011

Rating: 83

Interesting game with an interesting design. It lacks adrenaline and desire though. Higher speeds on planes, planes with variable speeds, a use for the money being gathered (upgrading terminals, etc) and perhaps a larger map area (with minimap) to allow the player to select planes further afield would all go well towards helping this game become a more polished product. In time, I'd hope to see V2 with at least some of these ideas implemented =)

Square Meals

Play Square Meals

Sep. 08, 2009

Rating: 0

A tough, simple yet adictive game. Very nice, I like it =)

Roll And Jump

Play Roll And Jump

Sep. 08, 2009

Rating: 0

As the others have said, its a great little game. A level system would be nice, so would a few upgrades (higher/faster jumps/etc)

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