I'd love to know more about what exactly triggers receiving new skill points. Is it based purely on the amount of profits made? Are there other things considered? Thanks :D
I think that businesses should have a price, perhaps even a very high price, but at least some way to purchase them. Rolling the die over and over and over and always having that one business lagging behind is annoying when completing the trial would be so helpful. Currently there's nothing to do but keep waiting, rolling, and hoping :/
It's basically an import of the mobile version to Kong and mobile devices need multiple presses. You can't have everything on a mobile screen like a monitor can.
Actually, the tungsten is so slow even with 99 workers and 500% mining that it's no use upgrading it. Better just buy the devil equipment. I'd suggest making the devil gear much, much more expensive.
I'm enjoying the game but the bug where stuff from the inventory vanishes when taking it out of the backpack is killing me. I'll play again later if this gets fixed and give a better rating then
Played for what.. 3 minutes. Then it crashed and won't load anymore. I read the comments, cleared the cache, still nothing. Hope it gets fixed soon. Looks like a nice game.
Creating big games is hard, I've always got at least 1 or 2 workers eating or drinking while the team waits at the tables, and by the time they get back somebody else gets up. A whole month gone by with zero progress hahaha
I love the game! I'd really like it if items could be renamed and/or moved to storage, which would make it much easier to create different sets of equipment. One to wear for luck and smithing, one for battle, etc. It'd also help avoid selling items you want to keep.
Awesome game, 5 stars :)
It's basically an import of the mobile version to Kong and mobile devices need multiple presses. You can't have everything on a mobile screen like a monitor can.