I gotta say, I'm impressed with the number of objects on screen and, I imagine, calculations going on in these large cities without losing a single frame per second.
This game is a classic example of developers testing the game themselves. When other people play it they find themselves if a spiral of failure that they have no control over simply because they are not playing the way the devs play.
I've pumped out games as fast as I can while completing those bonus objectives and now my company is hemorrhaging money via salaries. This game REALLY needs a way to fire people.
"In next release new maps will be unlocked only to players who gave 5 stars rating and added game to favorite." I rated it 1 star just for that, not cool man.
@Derr1 did you take into account the windup time?
Also, fun game. I really like the damage that gets applied to the zombies. I'd ask how you did that but what are the chances I'd get a response? :P
Should have added this to my other comment :/. The game seems good other than the crosshair, the items only buyable with real money, and the incompleteness. I get that people want to be paid for their work but I still dislike buying in game money.
I gotta say, I absolutely hate the crosshair. a first person ironsights would be best, but something that just shows where the bullets will be along the whole line of fire rather than just at one point would be nice.