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ColeNOXyd2nd's Comments

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Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Jan. 30, 2015

Rating: 0

Things i would like to see: - bigger numberof blocks destroyed in one click giving more charges to minions then small ones (1x6 > 2x3) - dropping a same colored block on a 2x block brings it to 3x - diferences between colors in minions (maybe that is already in the last to level minions)

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Jan. 29, 2015

Rating: -1

it seems randomly clicking is the most effective way to play this should be changed... maybe a penalty for clicking to often or a not linear output with bigger number of blocks destroyed in one click

Developer response from YAYitsAndrew

You can combo by dropping orbs of the same color onto each other and there is an ooze jar worth moving to the bottom of the grid. Coins also grow non-linearly with match size. All those things make random clicking less than optimal

Idle Planet Defender

Play Idle Planet Defender

Dec. 31, 2014

Rating: 0

needs some most basic idle game things: -run in background -exponential grow in reward/hp/dmg - "soft reset" with additional boni

Zombie Crusade

Play Zombie Crusade

Jul. 15, 2014

Rating: 1

you can place infinite bear traps before the level starts

Colornauts

Play Colornauts

Feb. 17, 2014

Rating: -4

and win by delete all but one spawner and just lead its people to the goals

Colornauts

Play Colornauts

Feb. 17, 2014

Rating: -4

at least some of them O_o

Colornauts

Play Colornauts

Feb. 17, 2014

Rating: -4

you can delete start and end points

Merry Invasion

Play Merry Invasion

Nov. 16, 2011

Rating: -3

why does the food count decrease sometimes?

Flaming Zombooka 3 : Carnival

Play Flaming Zombooka 3 : Carnival

Nov. 14, 2011

Rating: -5

allways loosing goldfish level for nor reason

Try 2Survive

Play Try 2Survive

Nov. 13, 2011

Rating: -2

i think there is kind of abug i got a 500+ kill comco by destroying 3 enemies...

Necrophobia

Play Necrophobia

Oct. 31, 2011

Rating: 14

if you loose the final battle you still win the game?

Developer response from turnA

In a way, yes. The game still ended, although with different outcome than if you win the game.

Platoonz

Play Platoonz

Sep. 06, 2011

Rating: 2

lag is killing this

Idle Kombat 2

Play Idle Kombat 2

Sep. 06, 2011

Rating: -2

thats if you ran out of supplies

Mad Arrow

Play Mad Arrow

Jul. 20, 2011

Rating: 0

seems more like a tech demo than a game...

Orbital Onslaught

Play Orbital Onslaught

Apr. 07, 2011

Rating: 0

it feels like speed up doesnt speeds the deployment from transporters

Insectonator

Play Insectonator

Apr. 06, 2011

Rating: 4

combine nuke an lightning....

GrindQuest Beta

Play GrindQuest Beta

Jun. 27, 2010

Rating: -2

the blizzard spell does not seem to work

GrindQuest Beta

Play GrindQuest Beta

Jun. 26, 2010

Rating: 5

the newest flashplayer pauses it if it looses focus

GrindQuest Beta

Play GrindQuest Beta

Jun. 26, 2010

Rating: 0

There should be a wait for Cooldown before the next fight (as always + to rate idea up)

The Spline

Play The Spline

Jun. 07, 2010

Rating: -1

no fun no flow = funflow

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