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Idle Champions of the Forgotten Realms

Play Idle Champions of the Forgotten Realms

May. 04, 2019

Rating: 7

I like it a lot. The gem/chest reward for killing a boss though is too low though. Chest seems very rare and a few gems is barely a reward. With the other game chests became something you could horde to help power you through hard spots. Without that I can see the game being too grindy after awhile and not worth continuing.

Developer response from Codename_Enter

We learned from Crusaders and made improvements on it for Idle Champions. Let’s say you’re averaging 5 resets on free plays a day, at minimum. That’s 10 boss kills a free play, so on average a minimum of 35 gems a free play to area 50. 5 of those would be 175 gems a day. But you’re probably getting further than just area 50 on a free play, and possibly doing more than 5 a day. And then you’re also doing adventures, of which the minimum gem award for completing an adventure is 100 gems but increase as the area you’re required to reach increases. So that’s possibly a minimum of 275 gems a day, in addition to the random chest drops a boss can give along with the gem drops. So that's a bunch of silver chests every day, or a gold chest every 2 days, and more if you're resetting more often or completing the harder adventures.

The Money Makers

Play The Money Makers

Jul. 28, 2015

Rating: 2

Honestly I see some potential for a fun idle game. The energy system kills it completely. Can play for maybe a couple minutes before the bar is drained. Very obvious money grab game. 1 star until they address that problem.

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