Okay, I know this is probably not going to get me anywhere but if Funnaut looks at this anytime soon, could they add the premium shop as a purchasable in-game option? Because I'd really like to get the extended inventory.
This 'weakest fleet goes first' thing is a pain, while it's handy for some instances my fleet of second-to-best ships keeps taking heavy damage from lower level fleets and even get sunk on the first turn, Could you try to re-work this please?
I'm still having trouble with the research menu. all the avlible research is marked as cost '0' but clicking on it doesn't research it. And it says I have 10000 credits.
If it sais "0" cost, then it should have a green dot next to it's icon meaning that you've researched it. Even though you have it you can click back on it to review what the project was for. Some technologies need to be manually selected in the hanger before you can use them though.
I'll add auto-equipping newest tech and change "0" to "done" to help remove some of this confusion.
I haven't seen this issue yet. 1st make sure you have enough money to buy it, and that you've clicked on a research icon in the list that does not have a green dot. 2nd, make sure that you have the technology selected in the hanger, you may have it, but it may not be equipped. 3rd, make sure you have a big enough fighter to use it. Fuel tanks, batteries, shields, cargo, and generator slots can only be used on an equal or greater level ship.
If you still have this issue let me know and I'll look deeper into it. Thanks.
My cubes have dissapered, and when I place blocks its as if I'm clicking contiusly instead of once. If I place a block from three blocks away, I end up with a line of block that stop right in front of me, starting from the point I clicked.
Disambiguated with auto-equipping newest tech and changing "0" to "Complete"