For a little puzzle game, both The Company of Myself and Fixation have kept me up well into the wee hours of the morning. Incredible games, that make you think and feel. I'm very happy with the time I've spent on them, even when I was ready to tug my hair out. The music fixes both play styles extremely well. The story told is both heartening and heart-breaking. I wonder if there's more story to Jack and Kathryn, or perhaps even Penelope, to come.
My only issue seems to have been mentioned multiple times. (The incredibly small 3x4 grid. Luck should be part, but with such a tiny space to work with, the entire battle is luck-based, making trophy-gathering fairly difficult.)
Another thing worth mentioning is that in battle, when you gain tech-points, the number expands and then shrinks. Most of the time. I've had the grey tech number grow so large that I couldn't continue the battle, because it blocked my entire board.
Gone: I've tried multiple characters, multiple times, and a different skill set with each. I've made it to the plains every time. I'm thorough when I complain, I make sure what I say is accurate. I'm a tolerant gamer, I have many sites that I enjoy and alot of seemingly simple games can interest me. Sonny, however does not. It's pretty, and it sounds nice. That's all it has going for it. Other than that, it's something I wouldn't bother loading up for five minutes of free time.
Forgot to mention... The Henchmen system is too unpredictable. They should have let you control them in battle. The first guy isn't supportive when you need it, and attacks when he could heal himself. Poorly done.
It's horrible because it is. The graphics are good. The story starts pretty good. The voice was well done, and there was humor.
The story quickly falls. It get's very difficult, far too quickly. The equipment, skill and shop systems could be MUCH better. Your skills were puny until you used alot of points to beef them up, then went against enemies where you needed alot of beefed skills.
BAD!!!