Level 49 can be solved 3 under par (5 turns instead of 8) if you click in this order: 1. Blue atom; 2. Pink-yellow splitter atom; 3. Purple atom; 4. Switch connection (or whatever) atom; 5. Green atom. I noticed this when I pressed undo three times and still got all three stars. To fix it, you (the developer) could make it impossible to click a "switch connection" atom if it's only connected to one other atom, or (as a more general case) if clicking them simply wouldn't do anything.
To everyone commenting about scores sometimes not being an accurate average: I've seen that happen, but only with "closer" customers (the ones with red spiky speech bubbles). They seem to use a different algorithm for calculating total score, which gives a lower result. I'm not sure what it is exactly, but in my experience, their total scores have always been something close to the lowest score given out of all four sub-scores. I haven't yet gotten any low scores for closers, though, so it might be different for ones less than 85-ish.
It'd be nice if the "increases ___ score" items had info on how much of an increase they give. And if they all just give equal amounts, then the widely varied prices are a bit misleading, no?
This game is so fecking adorable. I love how the snot makes a big dumb happy grin wherever it lands, crappy distance or not; it's so... comforting. This thing would make a great iPhone game, rlyfor srs plx
Cute, easy, and a good way to waste fifteen or so minutes. Not brain-hurty. Some of the timing things were a bit finicky, which is acceptable given the genre, but it had trouble registering my clicks for some reason. It's not my mouse, but maybe it's something else on my end... Still, it was simple enough to make that only a little annoying and not OMG WORK ALREADY GAH I'VE BEEN DOING THIS LEVEL FOR AN HOUR. Anyway, 4/5, but I'm clicking 5/5 to counterbalance the low ratings that were surely from that old level 1 glitch.
Great concept, fun and non-stressful to play, but I feel like it needs a lot more content: more levels, more (and more difficult to get) bonuses, things like that. I beat in on the first run-through, and when it ended it was just like, "whaaat? already?" Really, the whole game just felt like level 1.