1. Put the speed change on the main battle screen so you can change in battle(preferably with hotkey too)
2. Add hold position, because it's useful when you want to order the waves of troops to attack in the right order. Clicking is a bit annoying and it seems more logical to have retreat, hold, forward.
3. In formation, can you add a small box with unit info as seen in skills tabs when you click a unit? It's tedious to compare units.
4. Unequip accessory button. After we equip a unit with an accessory, it MUST have an accessory forever. Problem is when you give accessory to unit that you dont want in army and lack the amount of accessories to switch.
Everything was awesome. I really liked the simple and clear design in particular. It really craves a sequel. In fact, you guys dont even need to do anything major, just make map bigger, make higher lvls for enemies and heroes. Everything else is already there.
Really needs keyboard support besides the space to start. Keyboard shortcuts for the different command stones is needed. And a quick restart button too, without the confirm button (restarting by accident won't ruin the whole game).
Tips: To get gold on the skull collecting: stay at start of map and constantly flip your monster back towards edge of map, after you flip, use bug eyes to kill the civilians. Flip again to make sure you dont walk too far. Collect skulls. More civilians will spawn. Rinse repeat till you get gold.
To get gold on the time limit ones: get chicken fire or laser eyes. walk from one side to other spamming the fire or laser. on the way back, make sure everything is dead. When you reach where you started again, you will have won.
To farm gold: Beijing is the best place to farm gold. Use the time limit trick to beat it quickly for around 30 to 40 mil per round.
only 1 complaint.... more info on the items..im sure i dont want to know about new technology in the middle of a battle, but after the battle, i end up with no idea how to use the weapon....
how do you use the havoc system?
the goblin will glitch if he is hit by the phoenix (and possibly other explosion like attacks) and will fly crazily, it landed in front of my castle(which had no defenders since they were all attacking the enemy castle) and got owned.
"1. There is almost no luck involved with Talesworth. Opponents use a strategy to fight, just like you do. They don’t pick randomly."
Heh, what about items? and the mission stuff?