Overall grind is slow in this one, but final level with plasma (is it plasma?) makes everything before pretty much useless. Thus grind becomes absolutely insanely buzzkillingly boring and unrewarding. Most runs I get nothing new to buy, no progress at all. Very unrewarding, no fun, no progress at all.
Very enjoyable. I don't really like that you need good timing in some levels, but it's not that demanding aspect. Pity there is no mute button (even if audio is also pleasant). Solid 4/5
I'd love to know if I'm any close to some of the achievements. I'm using assassins like forever (I have all stars, played campagin twice) always start with the stel upgrades, but I still don't have 10,000 gold stolen achievement... So it would be great to know if there's a bug or if you're making any progress.
Some levels are great, cool ideas and design, some are plain stupid. 57 totally spoils fun, you pretty much must go blind. No pause button no chance to check out patterns.
Liked this game untill 3rd boss. All previous levels maxed, weapons maxed, everything maxed, still can't beat this one. Not fun, just stupid whole screen coverage with bullets. It's not "hard" it's "stupid" difficulty level.
Huge potential, but upgrade system is very underwhelming, hotkeys would also be good. There should be damage upgrade. Also higher levels of towers, after unlocking should be avaiable on previous levels.
Initially gave it 5/5, but there's just too many times i blow throats of targets and get 0 points. This two spots only points kill game. 3/5 now it's just too frustrating to get zip for shredded targets.
Lacks several options all other games of type have. No air control, no money for time, no money for height. Magnets only work for weakest coins, no upgrades for probability of extra fuel or accelerators. Generally nice, but way to simple, given so many games of this type are richer.
you can shift click to put max troops in region, it is very handy when you have lot of troops. It is mentioned in How to play screens. I will increase time limit for later game stages in one of upcoming updates
Thanks Craven!!! I hope the final levels were challenging too :D