I loved the first LotV, and by the grace of you and all of the supported developers/people, I love the sequel just as much. Thanks Violator Games for a radical and fun experience! My closing statement will be of a addition that you can add to the next addition to LotV if you so do chose to continue this epic story. I personally would like to see player-set formations, such that, you can chose the turn order of your party.
For the love of f*****g god, allow at least some money when you lose, how the f**k are we supposed to buy more when we lose (referring to the stupid suggestion that pops up after you lose -_-)
Is it just me or is the monster academy a joke? For double the cost to make them, you can increase attack by 5 and the health by 20 (referring to the first monster, pokey).
Bullshit, if you are fighting back for your land, at least make the timer stop to see if you beat them or not. I had a land that was going to be captured in 1 minute. I fought him and beat him but as the screen reloaded, my won land was not there. Thanks a lot for not thinking!
I can't seem to auto-sort the spark misc items. I only have 1 bag allowing my equip-able items and all misc items. but the sparks go into my other bag which is set up for everything else.
hmm, I cast death hex then my demon does inferno but it hits both (same type of enemy with same stats but 1 of them has the death hex buff) but does the same damage...
@killeracura did you read my comment well? I know they "sometimes" have rares (that's why I even made a comment). I was just saying the price for gold packs seems a bit steep for not "ensuring" at least 1 rare. I get 1 rare about every 5 gold packs. I'd like to say I have at least 1 of every uncommon and maybe third of every common just from buying gold packs... most of my rares are from brawls...
it it just me or is the original price for gold packs steep for not at least ensuring 1 rare (besides, can you get more than 1 rare anyways?)? And to have commons included in the gold packs is also a bit strange. just a thought...
ah ha! you must reload the game if you wish to spend points on a previously inaccessible (because of lvl requirement) skill... That's why I could not get my first duplication skill until lvl 5 when the lvl req is lvl 3....
Seems sometimes when I win cards from a brawl, I have to reload the game to get them, otherwise, they stay as blank promo cards in the deck editor section
man...staging for brawls should have a expiration date, like 2 minutes... its a clutter-fuc* when people think it would be fun to stage but never initiate a brawl...
"Absorption is the amount of damage a player can inherently prevent from any given threat." still getting killed by this "when depleted, deal 1 weapon damage" cheat. wasting my time thanks.
Certain abilities will bypass your absorption, there aren't a lot of these abilities but they definitely exist, and there's several player cards that do this as well. :)
There is a forfeit option in the options menu.