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X Complete Initialization for 10 kreds Complete the Quest and earn an exclusive shiny kongpanion + 10 kreds 15% Congratulations! You’ve completed your Kongregate account! Congratulations! You’ve completed your Kartridge quest! Spend your hard earned kreds on some of these games! Cristian_nic's messagesPublic messages for Cristian_nic
Cristian_nic
Dec 19, 2014 12:30am I’ve been working on this for quite a while and with the opportunity, I learned a lot of new things. The game is almost complete. It should be up by the end of this day (Europe time). There’s only one last project I want to do after this before I start working on Heritage 3.
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KingFluffy
Sep 21, 2014 2:05pm Thanks for the speedy response! I’m always happy to see a developer have such initiative in updating their game! Sorry for not elaborating before, but yes, when I had mentioned “reset bonuses”, I was referring to how many idles nowadays are taking the opt-out that Tukkun started with Anti-Idle, and allowing players to reset their game to what’s b… show moreThanks for the speedy response! I’m always happy to see a developer have such initiative in updating their game! Sorry for not elaborating before, but yes, when I had mentioned “reset bonuses”, I was referring to how many idles nowadays are taking the opt-out that Tukkun started with Anti-Idle, and allowing players to reset their game to what’s basically a clean file, save for a % bonus to resources and such, usually making it so that you can reach the end game again (and set an exponentially higher record) at a 5-50% faster rate, each time. In reference to my note about “cleaning up the interface”, at the moment, the interface is kind of haphazardly spaced, and it is sometimes unclear which buttons pertain to which texts without studying it a moment. I would propose a “table” type of rule, where horizontal and vertical rulers are both noticeable, and separating, and lining up, bits of text. Ultimately, that would be up to you, but I urge you to experiment with it, as it could make the text pop a bit. This would be most prominent with select buildings (as some are already done relatively well in this regard). Example of a well done building is the shop, and how it’s well spaced, and each topic is clearly separated. An example of a building that could use some work, is the blacksmith, notice how there is no spacing, the prices are offset a bit, the text is kind of run-on with no separation, and the first price line is colored white, which is inconsistent with the rest of the information. I realize there probably isn’t much to do about this, due to the amount of space that the text takes up, but it’s just a suggestion. show less
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Cristian_nic
Sep 23, 2014 12:18pm
After a lot of work, I’m almost done. The update will probably be tomorrow. I’m still working on the buy 10 and 100 buttons and the math is annoyingly complicated, but I’ll finish it eventually.
Cristian_nic
Sep 23, 2014 12:45pm
Disregard that, I’m done. Uploading now. I hope everything is better now.
Cristian_nic
Sep 23, 2014 1:46pm
Apparently, even with the buy 100 button, it still takes a lot of clicks to get to the max gain/second from the tavern and saloon upgrades. The buy 1000 doesn’t really have space and putting it some p… show moreApparently, even with the buy 100 button, it still takes a lot of clicks to get to the max gain/second from the tavern and saloon upgrades. The buy 1000 doesn’t really have space and putting it some place else looks bad. show less
achaelray
Sep 18, 2014 8:19pm Appreciate the response, only trying to help you advance in your development! Again, it’s such a good concept and I’d hate to see it become underrated due to minor issues. Really hope I was able to help and I look forward to seeing where you go with it! Good luck to you!
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Cristian_nic
Sep 19, 2014 4:04am
Thank you very much! I really appreciate the support! If you’d like to suggest anything, I’m all ears. |