Is there a way to trigger abilities more often? I feel like the necro should be using vampire strike on cooldown but he isn't. Same with the Paladin using his ability when everyone is missing at least 40% hp.
Can we please have a button that buys the maximum hero levels with the money you have? Like across all of your heroes -- one would use this right before ascending to get the last few hero souls.
Ideally it would sweep, buying one hero level at a time -- whichever is the lowest cost. It would just do this over and over until you ran out of money.
Is it a known bug that the creations will only build 1 level down before getting stuck? I.e. if you try to build plant but have no water or soil, when it tries to build soil it will just get stuck on stone forever.
Can we have the 4 ancients to purchase reroll on ascension? That would be nice so you don't get stuck having to waste an increasingly large number of souls for a reroll.
Unless something has changed, I did the math and there is no improvement in gold/dps (other than less time waiting for something to respawn) in being at higher level. This makes the ancient that reduced the # of kills needed to go to the next level completely useless, since bosses are the gates to getting to high levels anyway. Does anyone else agree?
I have checked and the gold per health of monster is relatively constant throughout. There is no "better" stage. Including bosses. Upvotes for public knowledge!
It would be great if there was a organization system other than by level for the inventory, especially around the recycler. Or maybe a "mark for recycling" button in the inventory?