It saves every time you go down a level. There is no save in between so you need to have a bit of time before you take on the harder levels (level 5 onwards).
I want a hotkey for tower upgrade. Sometimes I sell a tower accidentally in the rush and then the tree disappears and then I can't put it back there anymore...
There seems to be a bug in the game. After completing level 25 of the mystery dungeon I took the right staircase. There was no dungeon loaded, and the background was flashing rapidly. Luckily the Head out button worked...
Some pretty interesting artifacts down there - especially the carrot ;-)
Forgot this:
Would it be possible to allow side-way scrolling on the field while the game is paused?
My workers are moving so fast now that I can't see their levels.
Thank you.
Here are some future items to think about:
- add monsters. Monsters to kill workers (that they can catch) and devour buildings, or, eat resources to grow and gain levels
- add a new class for soldiers (grunt, archer, wizard) with related buildings, requirements and achievements. Soldiers will not collect resources, soldiers consume gold and silver and train at their buildings, and when monsters appear they go and hunt them down. When soldiers die at battle, only one soul is returned (as opposed to dying at age).
Here are my thoughts:
- need extra shortcuts to
1) drop 100 souls at a time (SHIFT+SPACE?)
2) drop -1 souls (CTRL+SPACE?)
3) Spend all souls on an upgrade (CTRL+click?)
- achievements come really fast in the early game, then suddenly they become scarce
- add challenges so people can compete (get a worker to level 10 in 10 minutes, acquire 100 total souls in 10 minutes, etc)
- add "instant harvest" feature (removing all souls from the farms at once) so one could get them back wherever it's needed.
- I like the music, but its becoming boring after a while. Any chance to have multiple tracks?
- Performance issues. My processor usage never goes above 36% (i5 4-core @2.66Ghz), yet there are slowdowns and occasional lockups. This game is a good candidate for multi-threading, you could contact Adobe to fix their performance issues.
Thank you and keep up the good work!!!
It saves every time you go down a level. There is no save in between so you need to have a bit of time before you take on the harder levels (level 5 onwards).