Games Achievements My Kong Sign In

Cuajinais' Comments

Comment

cojo maduri

Play cojo maduri

Mar. 30, 2014

Rating: 0

cool

Zero-D

Play Zero-D

Mar. 09, 2014

Rating: 2

Nice mechanic. Reminds me a lot of Flow. Controls are good and rotation feels heavy and slow, which is good. But maybe you should change a little the way your "enemy" spawns. Because I beat the game until the part where the game asks you whether you are sure or not, just by going to the place the game told me they were going to spawn. So maybe you should grant them some seconds of invulnerability.

Developer response from Shadowspaz

Their size actually scales as you get farther in. Originally, it was much, much harder (Regardless of knowing where they spawn). Players now reach that difficulty three stages in. But thanks for the feedback! Difficulty is definitely a tricky thing to balance, especially when you get numb to it from playtesting it so often.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate