A sequel could have tons of potential if all the bugs and recommendations others made were implemented. Something I'd like to add is to add to the choice of monsters that we have and make every monster in game playable
The AI logic is the one thing that, IMO holds this game back drastically. My teammate has the option of attaking a massively debuffed guy poisoned to the point that he will die next turn or a guy a guy at near full hp and he attacks the debuffed a poisoned guy. And this happens fairly regularly. I'm also tired of when he kills the guy I target so I do nothing. I should either get to choose m target after he attacks or my action should go through first. Still a fun game, but these negatives make it a 4/5 instead of what could be a 5/5