I played around with the clock and turns out even those other "players" that you're competing with are bots. They randomly gain points just to make your life harder.
Thanks! That was actually my goal – to create something that feels like Motherload, but bigger, better and more comfortable to play)
Here is the link to the game on Steam: https://store.steampowered.com/app/2647820/Ad_Fundum/
Despite all the monetization & stuffs, everything is grindable except for some exclusive skins, but you can get some from medal rewards. I do dislike the constant pop-up of "free" skins while queuing for matches.
Also the game runs on a limited time, which in a few thousand turns, colossus boss with 10 hp start to appear, and later dragons too. With so unclear ways to obtain better armor other than bronze panoply, dragons are nigh impossible to defeat.
Tips for dragons: make sure that you have them pinned so that they cannot fly onto you and attack. Make sure you take them on in a fortress with a ballista. Try and have a settler on the same space as you (they get eaten first). Try and get a shining blade (upgraded gladius at a grateful academy with a magisterium). If you can kill a dragon and get its scales then a leathercrafter (at a trading post) can make you dragonscale armour which self heals.
Game is too slow, and very difficult combat system because you die very easily to enemies spamming reckless attack or their super beefy hp. Unclear method to produce more settlers (like what conditions?).
Managed to clear up to day 8 difficulty, here's some tip for you: Always try to kill as many units as you can before the timer runs out, this maximizes your xp and gold gain, because once you clear that round's objective, the round ends, preventing you from grinding more mobs. Next, you can use shop slot to hold your weapons by buying a different grade weapon and lock it. Number 1-4 selects which weapon to be swapped or upgraded (if combine from shop).
Severe memory leak issue. The memory usage rams up very quickly and make the browser super unresponsive if not this game is not closed frequently. The game runs fine but other tabs aren't.
I've tested it and let it run for a couple of hours, memory doesnt go over 750mb. Im not sure what kind of specs/settings you are running on so its hard to say what the problem could be. Edit: Added a performance mode, perhaps it will help a bit.
Tips on level 83: Heist. First use knight to take out the castle. Then place 1 villager to the left of knight, light green will place a pikeman to help you landlock red. Next is 1 villager to the lower right of knight, and 1 pikeman on lower right of your town. By right you should survive turn 1 without losing anything.
In case anyone asking what you will miss from Rainbow Dragon, pretty much nothing. It give 2 keys every 3 mins. Special Dragon give 1 key every 4 mins. At that stage keys is meaningless.
Image link for rainbow dragon: https://imgur.com/a/PQvvAeh
Legendary Wyvern is obtainable by buying its pack, which is 10 kreds
Also, I highly suspect each tile on the world has its own RNG, so you might get the same no. of items, and their content by opening it in that exact tile.
Currently trying to finish the rainbow dragon without overspending my gems, see if I can get special dragon eggs from leftover free chests.
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Went Pugilist and beat everyone with insane regen, Bear's strength and Close Counter. Never invested any points into constitution and only focus on perception & int, allowing me to maintain strong buffs without risk of flux overflow.
Thanks! That was actually my goal – to create something that feels like Motherload, but bigger, better and more comfortable to play) Here is the link to the game on Steam: https://store.steampowered.com/app/2647820/Ad_Fundum/