Take out the useless visitors that come in and say something to the effect of "I wanted to ask you something, but I forgot" or "Leave me alone!" they don't add anything to the game at all, just makes it frustrating when customers aren't coming in.
The fact that you need to juggle cheapens the game somewhat. It's never been pushed as a legit tactic in other TD games, but this game actually encourages it.
Whoever beats this with one cluster bomb shot gets a cookie.
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SmileySniper, it's a reference to Metal Gear Solid 2. Late in the game, the "mission failed" screen comes up in an attempt to trick the player, but it says "fission mailed".
People are supposed to post comments especially if they don't like the game. Then you could actually improve on it. - Also, if you can't do art, learn to do it or collaborate with someone who can draw. Again, the game's idea is good, you just need help fixing the bad stuff.
The idea of the game is nice. But you clearly rushed the game's development. Looks do count and you clearly forgot that. You're 15, and you should be able to spell "control" and draw a straight line on a computer.
1/5. Work on the presentation.