The first time you kill a boss ever, you will get a chest. If you have reset and are passing a boss you've beaten before, it will only have a chance to drop a chest. There will be a chest icon beside the boss area node on the mini-map in the top right corner if you will be getting a guaranteed chest.
Don't listen to the hatemongers, I loved it. Sure, you don't fight anything, but that wasn't the point of game. I'd think of it more along the lines of an interactive social commentary about war, and helping others. The one thing that really stood out was the music, and how it reacted to each gunshot, and got slower as the alien slowly died. very touching. 5/5
Wow, even by ignoring the energy refill gague; over looking the lack of side quests or anything that could possibly attract replay value (HA); for the most part, it simply lacks any challange to the player at all in the form of stratagy or planning. Once you get auto fight, you click it and turn away to do something. It won't let you die and you don't miss much....a sad excuse for a game if there ever was one.
The first time you kill a boss ever, you will get a chest. If you have reset and are passing a boss you've beaten before, it will only have a chance to drop a chest. There will be a chest icon beside the boss area node on the mini-map in the top right corner if you will be getting a guaranteed chest.