Its just like sniper assasin 2, with a few more pointless gimmicks. The only one that was actually fun was the 300 ft building one. Make more original ones like those and ill be happy. 2/5
I prefer sniper games that use actual tactics and not just random shooting to get past levels. If the level isn't asking you to shoot one target, its asking you to shoot a bunch of targets. Not to mention some of the bugs in the game that make me restart levels because an guard is suddenly an "innocent citizen". 2/5
Good music though, even if it has nothing to do with the game XD
Good game, although their are a few shortcomings such as not being able to retreat and all of the air attacks being overpowered (Specially the gas).
Then again I might just be annoyed because I keep on accidentaly moving my troops into it. :D
Hmm, a very easy impossible badge. Anyway in level 1-2, you can make it without loosing lives. Keep pushing the block untill you cant see a gap between the wall and the block. Then go to the top are and keep jumping, you will either get over or magically push the small block all the way.
Alot of action when your flying away from mini suns chasing you while you are firing with power metal in the background (I only listen to it that stuff while playing games games)
But did anyone else notice that your base looks like the space station from starfighter: disrupted galaxy?
Colour pod was awesome, I thought this would be the same with souped up graphics but the dimension thing adds a whole new factor too it.
To the low raters, I can see your point in giving it a lower score......but a 1/5??? Thats a little bit over the top.
Anyway 5/5 from me
Im writing this comment while 10 ninjas are throwing stars at me. I cant get up because they are all ganging up on me, the moment I get back up I get pinned down agan.
I dont mind hard games but this is just lame, I cant even move.
Good concept, but needs alot of work done on it.
2/5
Excellent game, it creates an odd atmosphere that draws you in. Thank god the colour differences were fairly distinct because i'm colour blind with my dark greens and purples.
5/5
The concept was good but the fact that after around 1000 points it was impossible to do get past the mines without the luck of a powerup.
3/5 because it dosent have much replay value.
Fun gameplay but much to easy, the spearmen are over powered. You beat the high percentages early so the final maps are easy. The last map I did was %16 difficulty :P