To the developers, This game was alot of fun, but its near unplayable at this point, the unresponsiveness of the system makes platforming way harder then it should be, there's a 50% chance you will fail the level based on if the controls work, I gave up trying to beat the game. I would of enjoyed the game alot had it been working properly, please spend time fixing the game before submitting it, its a shame for this to go to waste.
This was a really cool game, even got me a bit nervous at times, I liked it... Oh no, there's a second one I now need to do! ... And Killer Escape! and Tombscape! and Icescape! and Seascape! Im not sleeping tonight.
The ad isn't a big deal, 5 seconds to help support there company. On another note, while I appreciate the forms of the plants to add complexity, the game is easy simple and short, The extra challenges and difficulties just adjust numbers and give handicaps, it doesn't add anything to the gameplay, so its not much fun going into them besides for the badges.
There seems to be bugs but good game, enjoyable, want a second one, with a more realistic economy system.
Spoiler alert: I also found it funny how the final boss ran into me with 30 hp and I 1 shot it I expected something cooler.
If you look at the calender you will see that some guest spend weeks in an elevator trying to get to there room, maybe that's why they always complain!
I like how the jellies have there own personality when it comes to playing, Red>scientists Black>aggressive, and Green>Defensive, its good flavor, but I didn't get enough yellow to see what they were. Fun game, I hope there's a second one, more levels would be great!
Semi Spoiler:
I liked the halfway mark full of fire pits and skulls, its just to scare you, but if your "Fear Less!" you pass through it fine, it killed me the first time though haha.
The boss battle at the end was challenging until I got it down, it would have been nice to have a check point between the final boss and the other stages of the last waves, because a at full hp to and cooldowns finished the end boss was tedious having to work your way up too if you failed a few times. On another note for people having trouble, what worked for me was killing the axe thrower first, then the rocket launcher person, then the shield guy. The axe thrower makes everything chaotic and its hard to dodge them all with the other two simultaneously firing, but with him down its much more manageable.
Liked the game, and your other one Dont Escape, This one even scared me a bit.
Spoiler Alert?: Was the piece of coal and golden statue just trolling me all game?
When I try to lower the level of sound in the options, i lower it, and it will go down but when i switch areas by going to a worm hole, the sound resets back to its louder former level, when I go to the menu it will still have the level saved, and when i exit it will be fixed, but i have to keep going to the menu every 10 seconds to a minute.
When playing through the story there is a heavy flaw. When your fighting trainers and wilds in an area, its only one type, which means you can only train the terramon you have that works for that one type, making it hard to have an equal team.
No they do not get a share, every crown picked up goes too all the players in the game at that time, now if someone joins midway they start getting a crown for every crown picked up while there in the mission, all crowns picked up before are for those players only.