dude your new update is awesome, seems to have fixed that later level memory leak, but it's too awesome for flash, apparently...flash keeps crashing at the loading screen
why do the comments and the rating tell two completely different stories? it's a new submission and pretty much all of the comments are complaints about it being a clone and to 1/5 it, yet there are 338 ratings and it's 3.7? someone's been manipulating the rating system.
thanks you. The problem is: This was my first Game and the way how this game saves is really bad ^^;; I cant make big Upgrades without losing all the Saved Games ^^ But at the moment I'm working on 2 other games. And Im willing to learn :) Maybe I will make a IdleTower 2 I have some Ideas for it ^^
a static, universal drop rate to aim for is another idea. maybe you could cap salvaging as well like you did evasion and regen, and then make all ng+ tiers drop the same percentage based on that cap, regardless of what level of ng+ you're on. this way, it would never get out of hand and still be balanced. you could make it more difficult to reach, for example require perhaps 3 drones all with a maxed salvaging to achieve this optimal drop rate.
what i meant was that when you have bullet momentum off (which i need to because of what you just mentioned), it's impossible to get low enough on the screen to destroy the horizontal drill/laser things that spawn at the lowest possible point, right above your health meters. it may also be worth mentioning that when i position myself in the lowest point of the screen and in the center, while having a laser and invincibility on, they fly right through me and don't get hit. when the laser and invincibility isn't on and i'm in the same position, they die from colliding with me, instead of getting shot. like i said though it's a minor thing and doesn't really affect gameplay
two minor things: the first is that i can't seem to be able to hit the bottom most of the things that come at you horizontally with bullet momentum off. the second may work as intended but the bosses seem to have a safe zone right inside them. you could hover right in the center of the first and third bosses and avoid most if not all damage while maximizing your output on the boss, because they're always shooting outwards. to a certain extent this can still be exploited as they use lasers as well.
About the first thing: I am not entirely sure what you mean, but I know that hitting things get problematic if your speed is too high, which is what tends to happen later in the game. What I have considered to fix this is to reduce the speed you get from drones and/or give your projectiles a percentage of your speed in forward momentum at all times. About the second thing: I think it's a valid tactic. It is dangerous to get in position, and dangerous to get out, and when you are in position you cannot attack anything else but the boss and you will still get hit by his lasers, so I think that most of the time, it is not the best way to do it. =)
top kek m8