I just beat the arena master very easily (i.e. on my first try) as a psionic. I am pretty sure that all three character types are equally easy if you bother to upgrade all the skills and artifacts. Oh, and it's an awesome game just because of the new-ish concept!
This game is based on a crummy concept: it's entirely dependent on luck. If people had the time, they could wait forever to just win each "experiment."
This is practically a clone of Advance Wars 1 and 2 for the Gameboy Advance. Also, the game takes more system resources than most other games on the site. Nonetheless, the game has great strategy and an good AI (on the hard setting). A save option would be most helpful.
I just found an interesting bug:
I was running very low on fuel, and I hit the ground with a high combo causing the meter to go up; however, the tank blew up. The blue bar continued rising and went *past* the maximum value. That's when I was returned to the main menu.
It seems as though when I add a trench by keyboard hotkey, it doesn't register as a trench for the amulets and point bonuses. This error doesn't occur for extra towers.
It's a fun game, but it holds no replay value. Once you win with the Demons, you unlock the Demons. Once you win with the Demons, you unlock the Demons. Once you win with the Demons, you unlock the Demons. Once you win with the Demons, you unlock the Demons. See the problem?