Games Achievements My Kong Sign In

DFoth's Comments

Comment

Pawnbarian

Play Pawnbarian

Jun. 13, 2020

Rating: 2

RNG determines everything in this game. What cards you get, how much money you earn per level (because you can't always complete it fast enough), what options you get for upgrades. It's terrible and I absolutely hate how I'll have to rely on pure luck to earn the impossible badge. Gold should be set per level (not based on speed) and I wouldn't complain if upgrade options were predetermined or formulaic as well. That simple fix would make this game much more enjoyable to play.

Idle Monster Frontier

Play Idle Monster Frontier

May. 31, 2020

Rating: 5

This game is terribly balanced. It takes days of idle time to earn enough gold for only a couple of upgrades and, even then, you can maybe only get one stage further. At this point, the medium badge will take several weeks to obtain.

Splitter

Play Splitter

Feb. 11, 2012

Rating: 867

"R" to restart would be nice

Cuboy: Cubeture 2

Play Cuboy: Cubeture 2

Jan. 29, 2012

Rating: 0

Very fun but the ram in the world map was really annoying because he kept walking into my path and I would have to go all the way around him.

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 1

Just finished the game and I'd like to say that it was very enjoyable. However, there were a few things that I noticed that need to be fixed. -After you make it through Year 0, the year is always the same number as the month -Power down moves on opponents appear to stack (Intentional?) -Power down effects on opponents last forever, even after the symbol is gone -Power down does not affect poison moves used against you -Training does not cost any activity points (Intentional?) -The practice option while training uses up one week each time you practice -The "Learn _ Skill(s)" achievements don't work -The experience bar will sometimes show two sets of your numbers with the second set slightly lower than the first -My accuracy remained at 60% the entire game (Intentional?) These were very small problems and didn't really cause any negative feelings. I'm just trying to point out the bugs I saw. For now, I'd give this game a 4/5 only because of the bugs. Otherwise, this was a great game.

WarLight

Play WarLight

Oct. 15, 2011

Rating: 7

Either the Crazy Challenge Level is broken or you really hate us. The AI's are getting extra units to place for no reason and it makes it impossible to beat them. When you are stuck placing 5 units at a time until you capture enough territories and they are placing 11, there is no way to win!

WarLight

Play WarLight

Oct. 10, 2011

Rating: -3

My only complaint is that the battles don't go to completion. It's irritating when I have troops retreating from a battle they could have won if they had continued to fight. There is also a bug where the audio for a game (in progress or being watched through the history) will continue even after going to the main menu and even after starting a new game.

Pirates Vs Ninjas

Play Pirates Vs Ninjas

Sep. 01, 2011

Rating: 2

Is it just me or is this game very one sided? I'm finding it super easy to kill the ninjas and almost impossible to kill the pirates.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate