I think the maximum amount of under par levels is 12, I have got 1,2,4,6,8,10,14,15,16,17,19 and 20 all done under-par. I think that with a bit of luck 9 is also possible under par too.
At the end of a level, if you press 'continue' repeatedly, you can get XXXXXXX amount of cash, as the cutscene resets but the money still gets added on.
OK,anyone who is visiting this page now. Im OFFICIALLY doing a remake of this game with around 20 or so levels, level select and save function and API. Im hoping it will only take a few days.
Well, I still use AS2 because Im still running on Flash MX 2004. I did have Flash CS4, but my computers in for repair so the old MX 2004 it is for a few months :)
Meh, found this hard for myself when I tried to do this, so was unaware of the getSize() method. I will hopefully have more time tomorrow to finish off commenting the code. So I will update it hopefully.
OK, im going to change the hit area to above just above the waist so you dont get hit by really low crates, im going to attempt to add a jump function, and a new upgrade set where your character becomes smaller.
TheGuardianAngel
Music IS on the way. Expect that next
Cj10203040
Yes, the hat could be more extravagant, lol. Save files would require quite a bit of code editing, maybe in the future, but at the moment im not sure how id do it.
Thanks guys, keep the comments coming in!
Thanks for the feedback Maglor. This is really my first real crack at many aspects of game design. Many of the coding and programming used in this game was brand new to me and im pleased that ive got something that even at least works! I know its not greatly levelled or anything yet, but if I keep adding things hopefully I can get something decent soon enough. The ability to jump has added but im currently glitch-testing as it had quite a few bugs if you landed on a box.