DaAznSaN's Comments

Game comments and reviews

Portal Defenders

Mar. 21, 2009

0

Fun game. I admit I only gave it a 3/5 at first because I thought it was too hard, but after watching a video of a full clear, I realized that with just a bit more practice, I'd beat it. After 10 deaths to the last boss, I finally got the badge. 5/5 if you give it time.

Epic war

Aug. 24, 2008

0

Max out on arrows and the game becomes quite easy and repetitive. Keep nailing the enemy mobs, upgrade mana reserves, then send a huge wave of your toughest units at once.

Neon Layers

Jun. 30, 2008

0

Fun, unique game. I like the concept a lot. Takes a bit of trial and error but all levels can be beaten once you get a good strategy.

Nice art work. I thought the game was pretty fun, although a little too simple.

Protector

Feb. 05, 2008

0

The absorb ability is really annoying because there is no way to prevent your mages of the matching type from attacking it. If there isn't going to be a sell function, there should be a way to stop your own mages from attacking, or at least have them stop automatically.

Level 48 is sa doozy. Great game.

Tactics 100 Live

Jan. 27, 2008

0

Also followed JaceDraccus' advice; worked like a charm. Easy badge, though takes awhile for all the battle animations.

Nodes

Jan. 24, 2008

0

Annoying sound effects. Otherwise, short, fun game. Some of the later levels on medium are definitely easier than the beginning ones, but none took a whole lot of time.

Factory Balls

Jan. 24, 2008

0

Neat game. Definitely needs a sequel of sorts.

Boxhead: 2Play Rooms

Jan. 20, 2008

0

Easy badge; just grab a rocket launcher and fire at the two spawn points in the first stage. You don't even need to move; just point the launcher up and down and fire away. When there are only a few enemies left, take the time to reload and finish them off.

Max Mesiria Chp1 RPG

Jan. 18, 2008

0

Not bad for a first game. I like how the attacks are quick instead of long animations. However, a way to easily target mobs in battle would be great, such as pressing Tab to cycle through possible targets.

Time To Type

Jan. 12, 2008

4

I realize that the method in which the letters appear is supposed to be part of the challenge but the problem is you don't even know what order the letters appear in until they are formed. Sometimes the first letter is hidden by the others until it finally reaches its position.

filler

Jan. 12, 2008

0

Fun game; I like the concept (played similar but not with balls). A tip is to always form balls at the top of the stage and to form them quickly. You want to keep the enemy balls divided at least in half across the stage. If you don't form the balls quickly enough, you give them a chance to bounce back and forth across the stage.

And yay, I managed to get all the badges. I find trying to capture regions a bit on the useless side. Just stick with one or two and that should be enough.

I managed to get the easy badge and card no problem in my first game, but I didn't get the medium badge in the next. Besides the technical issues, the game does play a little too slow. That is my main complaint with it.

Monsters' Den

Jan. 06, 2008

0

Anoint (cleric) + Electrical Storm (mage) = pwnage