guys... my idea for a threat 2 sector meant that i would enjoy a co op sector with a tone of enemies in it, so players with higher kills could team up to kill like 16 at a time.
well, if there was a threat 1 co op, you could expect more high ranked players to be there, right? well threat one normally contains about 6-10 hostiles, so threat 2 would have maybe 13 as an average.