Not too bad, pretty limited, and never looked like dying. There is a bug however with the poison indicator not going away on enemies after the effects have worn off.
Good puzzle game, with challenges that made the user think, but I found the difficulty level about the same for the whole game, no level stood out as a really hard puzzle. Also it would be nice to be able to see the whole level at once, and to know which orbs close which door, and which door a lever closes. That would make the puzzle less intuitive or guess and check, as I found myself just thinking 'This colour should close this door, because otherwise it will be too easy'. Other then my nit-picking, good puzzle game, should have had a better ending, character should move faster, and then it would be great.
4/5
It was good, until I accidentally rightclicked and selected back. The gears werent deleted and I found I had double the gears I normally qwould have for the level, 3.5/5
As far as puzzle games go, this is one I would class as good except for one thing, not the lack of music, thats fine, not the ripping of loops of zen, loops of zen wasn't the first of it's kind, just the first of it's kind here. Its the fact the the achievements go to level 200. I have all the achievements less the ones from lvl 25 onwards. I can't imagine anyone having the patience to play 200 levels of what I imagine is increasing difficulty, and so this game gets 4/5 for thinking its better then it is. Even though it is a good game that is somewhat challenging in harder modes.
I agree, it is easier then zen, and I found that I wasn't challenged enough to see it through to the end, if it has one. Good concept, but try to find a new way to use it. If you are really adventurous, I would say try it in 3D, that would have people scratching their noodle, it would be hard to do though but anything worth doing etc...
OK i swear I tried that. Anyway good game, the whole only being able to get gems later is a bit of a needless gameplay lengthening act, I mean if we could finish level 6 with just LR rotation it kinda makes it redundant when u have to go back with an arsenal of gizmos. Still it was enjoyable
the black/white dots lvl isn't buggy, if u look carefully the white bucket is only half the size of the black one, as for 13, do things in 2 separate processes, dont want to give too mcuh away, although i think that did.
Meh... got to wave 37 with very little dramas. glitch doesn't let you get any further. got 1000000+ points then committed suicide. 2/5. Next time u make an 'endless' game, really make it endless