Upgrading anything else then red, seems to be stupid. Maybe add an effect to other balls, like 20% chance to split the ball when reaching a finish line and ball surviving
Hello.
Thank You for a feedback. Could You spare a few moments and explain when You exactly feel the progress is to slow? We have got a suggestion topic in forums. Please write down Your toughts. Thank You.
Cheers!
I don't want to bog down the system with too many equippables - the concept of the game was to have a clear and simple system. That being said, cosmetic items are definitely going to exist in the future!
Hey, great game!
Suggestion: Could you add maybe some more passiv skills which work like procs? Maybe smth like this: 2 % Chance to cast XY on Attack, Increase Spell Damage for x Seconds or whatever, would be cool! :-D
Hello. Thank You very much for the feedback. I'm still adding new content so the speed of experience gain should increase soon. Cheers!