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Game comments and reviews
Jul. 01, 2020
Pro tip: If you don't have auto-paddle and want to buy upgrades without losing your current score multiplier, hold the left/right key so that the paddle holds the ball while you buy your upgrades.
Jun. 25, 2020
This is the most I've ever scored in a Pinball game! (ใฃ'ใฎ'c)
Jun. 05, 2020
Oh. My. Gawd. I remember really liking the Epic Battle Fantasy serie before. And now, not only is it back after so many years, it's also available in japanese?! Totally awesome!
Mar. 27, 2020
With the new update, instead of bosses being able to shoot you as they fall down, they can now dodge your bullet and shoot you before the next one hits. So there's still an RNG problem where I can die even though I still one-shot the boss and have maxed out shooting speed.
Developer Reply
There will soon be upgrades for accuracy and dodging, meaning that as you get better and better, the RNG gets lower and lower
Feb. 05, 2020
Isn't Drag a force that slows you down? Why would you want to increase drag?
Dec. 07, 2019
"He can now control more intelligent creatures" *Cat appears* >:O ?!
May. 31, 2019
Game starts lagging a huge lot when placing a Sparkball at 16x speed
May. 30, 2019
I've also lost a huge amount of gems from pressing that Claim button, which had no way to take it out. I'd say I've lost half of what I had already invested in artifacts, and my auto-rebirth now finishes 600 waves earlier than it did before
May. 16, 2019
Of all the places he decided to start jumping, why did it have to be the bottom floor of a Skyscraper?! (ยดใปฯใป๏ฝ)
I'm seeing a lot of inspiration from Donkey Kong Country mechanics
Apr. 10, 2019
Is the Torchlight broken? I understand buying one would reduce the amount of kills required to move area from 10 to 7, and up to 1 kill only after 3 Torchlights, but even after buying 3, I still need 10 kills to move to the next area
The wording is a bit confusing. Torchlight reduce kill per area by 3 up until area [3x torchlight owned]. So with 3 torchlight, you only need 7 kills until area 9. It's cheap... and weak. No, it doesn't reduce kill to 1, that'll be OP.
Nov. 25, 2018
One of my cars learned to spin in circle and got into an infinite loop. I manually destroyed it. Now ALL MY CARS ARE TRYING TO IMMITATE IT! ฮฃ(๏พะ๏พ)
Jun. 20, 2018
Alright. I had reached Infinity sub-atomic particles. And then I paid Infinity for one of Balls. Now I have NaN sub-atomic particles, mass-destroying NaN% balls, and unable to purchase anything anymore. I think I've completed (broken) the game.
May. 02, 2018
"Sometimes, there is more than one way to solve the puzzle" *Casually jumps over obstacles, leaving the pigs behind*
Jan. 01, 2018
The icons don't often make sense. I'd expect Crab related items to have a crab in the icon, but instead I see fish icons. Also, it would be nice if the icons were ordered so that similar items were in the same column. I always had to hover and read the descriptions to make sure I was activating the right items.
๏ผ second time freeze on hit + Health regen on last shield + 5 seconds shield recharge, it becomes so hard to die!
Dec. 05, 2017
If you warp an enemy while over a pit, the enemy falls in the pit and his lazer becomes glitchy (doesn't seem to kill anymore, fortunately)
Need a badge for getting all the docstrings, the reward is quite worth it
Nov. 04, 2017
@Gku99: There's a Help button in the top-left corner that explains more in details certain stats, including Lucky. Basically, when you have the Lucky effect, the Proce rate checks twice. If you have 50% Crit rate, but fail it, it will roll the 50% Crit rate again, for an effective success rate of 75% during Lucky.
@NormaTheNorman: A tip said that "avoiding" a hit with Precise counts as a hit, so that essentially makes Quick Feet and Sword Dance 100% useless. However, I see quite a few advantages by that meaning: 100% chance to get a Nimble stack on opponent's turn, opponent never builds up Tracking, and Berserk`s Proc chance is not reduced by dodge rate.
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