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Game comments and reviews
Apr. 13, 2019
The familiars are way too expensive without spending real money. For a standard item / upgrade in pretty much any idle game, it doesn't feel right.
Developer Reply
Thanks for the feedback. In addition to the gems received from completing the adventures in the game, you do get gems from the first time you kill a boss on each adventure or free play, so it isn't too bad to grind out the gems needed for all the free familiars.
Jan. 29, 2017
So, here's a question. Why do projectiles hurt my allies on some weapons but not all weapons ? That doesn't make any sense.
That must be the Disc projectiles! Check the item description, if it says "sorry" you better be careful!
Jan. 28, 2017
God's Hand feels kind of pointless, after a while it charges too slow to have any use whatsoever. Feel like my gold should go to something I can use.
Apr. 27, 2016
I don't understand, I am at the same point I was yesterday but I am at least three times slower ...
Apr. 18, 2016
As it is now I have to do 7 battles just to get a 2 star hero, it's insanity.
All the cup refreshes should cost at least 1/2 of what they cost now for better balancing to get the units you need.
Apr. 17, 2016
Also technically it's My Lady if the female protagonist is the one being instructed by the game menu ...
I barely know code and I can program that into the game in less than a day ... So WTF just update it please.
Literally all this game needs is about a higher exponential growth for your gold gain. Seriously dude that's so easy to program, fix this.
Apr. 15, 2016
I don't like this game. Even on low graphics I can't seem to run the larger maps, and I had no issues with the previous Infectonator on my computer. It feels like it's memory leaking.
Jul. 28, 2015
Controls are not tight enough for it to be worth struggling through.
Jun. 05, 2015
The best part about this idle game is you feel solid progression; it never jumped, it was always steadily progressing in cost and felt more properly earned that way.
Apr. 18, 2015
I figured it out, you can't jump or you get too high and you die, which makes zero sense because dropping down at the slightly lower height wouldn't really matter for dying but whatever
I mean level 12
So, tried to do level 11 about 100 times. The fun factor dropped to zero with the miniscule window to drop on him, 99% of the time I was on top of him but it didn't count because I was 0.2 seconds early. I was enjoying the puzzle /platform elements mixing, but that level 100% ruined this game for me.
Mar. 26, 2015
The more I play the more I wish I could turn off the background so badly.
I really don't like the graphics, the red against red is not easy to see. The squares should stand out against the background.
Mar. 19, 2015
I never found a useful time for the 20 second boosts. If you are strong enough to get through something in 20 seconds, then you don't usually need it anyway. The time is too short for it to be effective because there is no sense of danger, it's better to just go to lower stages and upgrade anyway. Only the resource bonus one is useful.
Mar. 17, 2015
Nevermind figured it out, apparently it doesn't count until you reset. A message of some sort saying I 'won' would be nice though. Seems kind of pointless to spend so much time conquering and she doesn't even care.
Mar. 16, 2015
What else should I do to conquer the world outside of conquering all the countries ? Majorly confused at this point
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