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Game comments and reviews
Aug. 13, 2008
I would like to quote the about page. "Kongregate operates with an understanding of how difficult it can be for talented game developers - from the aspiring gamesmith to the independent studio - to get the recognition and compensation that they deserve. That's why Kongregate shares microtransaction and advertising revenue with contributing developers, who retain the full rights to their games." Do you really think Runescape has trouble getting recognition, or needs MORE money?
Aug. 07, 2008
I don't mind just having a demo. I do mind how it takes every opportunity advertises for you to play on the site, even after every game. This isn't a demo, it's an advertisement.
Jul. 15, 2008
Wow, I'm surprised there's no score for the days it took to escape. Anyway, yay! It's finally here!
Jun. 27, 2008
I have to say, I agree entirely with BatAttack, but overall, I think it wasn't bad. 3/5.
May. 27, 2008
I really enjoyed the game, and I can't think of any complaints about it. However, would everyone PLEASE stop saying it needs badges? Badges always come out a few weeks AFTER the game.
May. 08, 2008
The AI DESPERATELY needs improvement. They either miss jumps, don't jump onto buttons, or get stuck behind walls.
Apr. 10, 2008
Great potential, but all of the battles were virtually identical, and it was easy. I'd love to see a sequel.
Mar. 11, 2008
There's nothing different about it. The description is a lie!
Feb. 11, 2008
NEVER use real time in a game that can lag up a computer. ALWAYS use simulated time based on FPS or something.
Dec. 19, 2007
Things that don't make a game good: Random Pitfalls Random bosses which can be impossible Stupid Star Wars rip offs This was a terrible remake. On a side note, I did like the part after the credits. I thought that bar was a glitch
Dec. 10, 2007
What's really annoying is that you can't move more than one man into a territory you just captured, meaning it's hard to capture allot of land in one movement. It's an OK Beta, but it needs allot of work. 2/5
Dec. 01, 2007
The AI is terrible. It just does the same thing over and over again.
Nov. 27, 2007
A nice attempt, although it wasn't great. The animation was jumpy, the fact that only guards can hit the alarms, and the general feeling of repetition all make this game less enjoyable. Also, guards should be able to see dead bodies, not just particular people. 3/5
Oct. 28, 2007
It would be really nice if beating the final boss didn't depend on how high you could set your screen brightness to. I couldn't see any of the enemies except for the glowing eyes.
Oct. 08, 2007
Good potential, but the collision detection is way off. The learning curve is also really steep. Still a good game though.
I love this game. I would like to see it longer, though.
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