Okay, is it just me, or is it not normal that I am missing 9 out of 10 attacks in a fight (which is way too much in my opinion, can't even defeat a weak skeleton!)?
Thanks for all your comments, I've now uploaded version 2. After testing some time I noticed you sometimes still win too easy in expert mode, but I don't know why....
Anyway, have fun :D
Hey everyone, thanks for your comments, I've improved everything you talked about, and also fixed a few bugs. If you have ideas for this game, just tell me. Have a great day!
@ tolrick,
yeah....today I'm looking for a way to reset all variables when you leave a game and start a new one......
but, there shouldn't be any resources draining away if your contract doesn't say so.....
next update presumably today...
@ exerminator2000,
eh...no...
@inReverett,
sorry, when you fully upgrade a building, the upgrade-button disappears so you sometimes accidentaly click the delete-button, already fixed in next version
and, I'm a 13-year-old indie game developer who ony has been working on this game for 1/1.5 week, I just wanted to know if people thought this game had potential and told me what was wrong or good....
@Calidron,
sorry to hear about that...
This is an Unity3D-game, so you'll need to simply install the Unity3D-plugin (kongregate should be displaying a link to that....)
@adman1996
Wow, thanks man, never thought someone would say that!!
I think I know how to make it less overwhelming, but I think the next update will be in about a week..
@ Koecoe,
thanx for the reply/comment, working on it right now, but I might not be working on it so much, because school starts tomorrow....anyway, do you mean the Enemy's Buildings or your own buildings (which are badly placed)???