I'm no longer getting any soulbound items from defeating bosses, and my status on my heros keeps resetting after I quit the game. I level them up to above 200 and then when I log back in, it asks me to redistribute their points and they're still back at just over 200
AL3 Issue. I somehow ascended after invading someone, and now, I can't idle offline with my Healer, Paladin, or Archer, regardless of whether I gather equipment for them. It gets deleted upon returning, and they are replaced back with my Warrior, Necro, and Assassin. So I can't gain them levels.
Very buggy respawn. Found out because the controls locked up and I couldn't move anymore, died, then tried to respawn, unsuccessful, and then it froze and exited game.....for now, it's probably a 2/5 for me. Great concept, the battle system is a little cagey. Not too sure about the crate idea to get weapons. I know we will be able to craft later on, but since it's beta, the concept of just getting crafting components and gold, but have to get weapons through crates which require bullets to open is a little uncomfortable. It's not hard, but it's not super easy either, which is good in my book, a game without challenge is just spoon-fed jelly. I like a bit of sour to give me a surprise.
That respawn bug sounds pretty cruel. We'll get on it. We're also looking to have a more involved tutorial system (in place of the set of lame image slides) to hopefully clear up the confusion, as well as clarify the chest and crafting system. Thanks for the feedback Mr. Syks, very helpful stuff.
Great game overall, however, I find it odd, and a little disconcerting that while idle/offline, you continue to build revenue, however, you immediately stop quest progression, in later eras, that could pose a problem in having to keep my browser opened for extended periods of time. Maybe cut down the required amount of quests? or allow quest progression to continue while offline?
How it's designed to work is even though you don't progress quests, you build up stats which make the quests go faster. If this isn't being sufficient I suppose one solution would be to buff passive stat gain.
Major bug! Killed Mr. Stache on first reset and it froze after I used the mirror. Reset the game and it reset my first reset playthrough so I have to start all over again, yet it kept the soulbound items AND my Necro kept all...ALL of his gear.
I also think that the damage is off. I'm pretty sure my bats aren't the only ones that can do over 300K dmg whereas everything else is only doing like, 12-25K.........................nope
I think someone glitched the game with malware or something, because it just froze up on me and luckily enough, my browser prevented 96 different pop-ups............check your stuff bro.
All the code of the game runs on the client side and it is served from a static web server. The problem is most probably on your side or one of the ads on this website.
One thing I noticed, just because it could confuse people. The 22nd patch note says, 4x4x3 when it should read 4x3x3. There's 10 raiders, unless you're throwing in an eleventh. Which would be totally awesome, no harm :)
Very interesting, though I will say, the car is a little OP, once I got to it, I drove all the way to the end point, possibly add a stop off for vehicle travel?
That's intended. You can imagine it as every raider of that type having a tent to sleep in! :D