Game crashed upon claiming spirits (one of them was heroic) after completing a milestone. When I completed the milestone again i got completely different spirits. My suggestion is to make a seed for completing milestones that would always give the same rewards. It would prevent those unfortunate occurences and also make it exploit proof (people couldn't restart if they didn't get the spirits they wanted).
First and second bosses- easy peasy. Now the third one not only spawned enough asteroids and minions to lag my comp up, but also his health didn't even drop.
This game uses my favourite type of idle - true idle. No need to speedrun, ingame ability to automate some parts of the game and dev's active support makes this game rank really high on my idle-o-meter, which is optimized for games that don't eat up all your attention, allowing you to multitask. Also, I hope Midas' Gold will reach at least Holyday City's plays despite its hardships in the beginning. Merry X-Mas!
1/5 for the time being, will change after fixes. The worst offender is the monster spawn count in the final boss fight. Not only does he summon a metric shitload of them, they also sometimes bug out and stay in your screen, being invincible animated lures (yes the AI of your squad is so dumb they sometimes attack it). Also the dodge is unresponsive and to add to that, animation doesn't equal damage calculation. i rolled out of those ground runes before they erupted, and then I die. Weird, huh? Now imagine that stupid ressurection animation took long enough for him to lay another batch and detonate 5 right under my feet as I stand up, instantly bringing to 0. Make a limit of mob amount onscreen at about 20, it will help, cause right now the final stage is barely playable because of lag. It means the difficulty doesn't come from lack of your own skill, but from game faults. I won't say everything that I need to because other people have extensively presented that.
Good thing kmight isn't really bugged, just the level up message is (he gains3 hp and 1 leadership, not sure about atk). On the other note, not many skills are worth using. Stick mainly to board scramblers and you're good to go.
fixed the lag due to spawning. Thanks for your comment.