one star for oppressivey depressing story line and zero tolerance for bad choices killing your morale and no opportunities for any redemption duirng daytime. What the ever living f**k seriously. Now i want to take my zero morale and just walk myselfalong with this game right in front of a f'ing bus.
I can not fathom exactly how this fits the definition of a "pinball" game. in such, a ball or object is usually launched and then bounces and rebounds off targets for points until it reaches an exit chute. that, and the aiming sucks and the angles are questionable and its still not "pinball" its a 'jump to an exit' game at best. dissatisfied. one star.
Just by reading the initial game description I thought i was going to be in for a slightly clever multi tiered game where choosing options, posibly taking missions, engaging in a tactical style debate/battle among any other things could be involved. Imagine my disappointment when its just another one of these standard clickbait idle increment games.
First: I dislike games that dont "fit the screen' and require you to continuously scroll iup/down/left/right in order to see stats, click buttons, read bits of text etc.. stop t his madness and fix this please.
Could you send me a screenshot of where this is happening? The only scrolling I am having to do is vertical, on the stat/skills page, no horizontal at all.
The recent Blood Bowl event. Developers must either be slightly leaning N.E. Patriots fans? Too many puns and the 'deflated football' gag. Nice touch. Very nice touch.
WTF. I built up a nice small empire of nearly 30 of each except the oil rigs, I go offline and come back and i'm bak to just a couple movie theaters and one bank. I'm absolutely livid! f**k this game that sucks without an 'autosave' or a 'save' button feature!
its got some good potential. I personally didnt care for the full health shield to instant death ratio on repeated level 5 attempts when I discovered and then shot the bluetonium. i'm sure others will enjoy. I'll come back to it tomorrow or next day. just too frustrated right now.
The shrapnel is meant to keep people from getting too close or standing on spawners when they kill them (otherwise no aiming is required). In any case, I've reduced the amount of shrapnel created by a third. It will still increase as you play higher level missions, but by then you should have enough shields to survive a bit.
Could you send me a screenshot of where this is happening? The only scrolling I am having to do is vertical, on the stat/skills page, no horizontal at all.