Great game, good job. I had way too much fun playing it :)
The only thing i missed was some kind of indication of many stats points are needed for how much effect. For example, how much will my damage increase if I get 5 more Strength? How much wisdom do I need to get another -1? Ofc you learn it on your own along the way, but it was a bit frustrating at times.
Honestly even a boring list in the menu would do fine :)
Again, amazing work. Keep it up!
Great feedback, and that was indeed one of my concerns. I wanted to throw that in that but had trouble figuring out a good place to put it in an already busy UI. In a new version I would probably have time to put it in a tooltip or something. Thanks for playing!
Evolution gains and game difficulty should be more significant, and harder. I just finished the game in baby stage of evolution.. I only did the evolution thing after, just to try it.
Otherwise fun game :)
Well, the shop menu wasen't great...
the items shoulden't dissapear after you defeat a boss..
the potions should become pricey after how any you buy, not how far you are in the game..
I didn't have any lag in the game though...
Aaand I played on mute.. so can't say about the sound..
it's unusual they make two badges, and even a medium one in a game, in which even a 5 year old kid could get a combo 20 times higher than the 100.000x... :P
Great feedback, and that was indeed one of my concerns. I wanted to throw that in that but had trouble figuring out a good place to put it in an already busy UI. In a new version I would probably have time to put it in a tooltip or something. Thanks for playing!