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Game comments and reviews
Sep. 24, 2010
The strategy for beating every single level is sadly quite simple. 1) always play as the english, 2) always play against the prussians (you might be able to skip this), 3) build a pile of redcoats and never bother with cannon, 4) when you can afford it, upgrade all your troops to greenjackets, 5) win
Jul. 22, 2010
The best way to play this game is to farm cash by hitting "assault" while you're doing other things. Level 10 is pretty good for this once you get sky dragon, as it gives 20k gold per run. You can even play other games while farming cash on this one!
Jul. 21, 2010
It's not that hard, just pause the game for more time. You can still issue orders while the game is paused, making it almost turn-based rather than real time.
Jun. 15, 2010
Controls are very glitchy. Keys get stuck almost immediately, every time I play this game, resulting in my character running off into a pit without my intervention. Extremely annoying, makes the game unplayable.
Jun. 03, 2010
Oh yeah, one other thing is that the user interface was very good, simple and easy to use (mostly). Hotkeys for building stuff would be nice, and on a separate note I never bothered with any of the spells as archers can destroy everything.
I liked the game a lot. Overall, it was very good but not quite challenging enough to keep me at it. If you just max out skeleton archers with a few heroes for support and zombies/warriors to tank, you can destroy everything the first time through. 5/5
May. 14, 2010
Decent game... ending was a bit disappointing but overall pretty good.
Apr. 30, 2010
Would be nice if there were some easy way to see your personal best on a given track.
Mar. 24, 2010
4/5. Decent game, but towards the end it gets insanely laggy. Maybe that's cause I have a ton of weapons though, but still.
Jan. 28, 2010
It's a good game, but I've had it hang 2-3 times now, which is extremely annoying considering how long it takes to beat a level on hard. 3/5. Without crashes I would give it 5/5.
Aug. 19, 2009
So much fun playing this game on hard with pure goblins and centaurs. Nothing like a horde of 80 goblins constantly respawning.
Jun. 02, 2009
Controls definitely need some work, it's pretty annoying to have to spam selecting and left clicking on the enemy just to keep your units moving, plus colonies in the back have to be pumped up to front line colonies manually, which is annoying. Overall, good concept, mediocre execution. Maybe 3/5
Dec. 21, 2008
This game is pretty darn cool.
Nov. 14, 2008
The way I beat 13 is by picking off some of the neutral small squares (with 8 defenders), build up my forces and wait for AI to assault the gigantic circle on the left. Then I counterattack and hold the circle with everything I have. Comp, if smart, has me outgunned and could take it back, but it never does. GG.
Nov. 12, 2008
This is a great idea, but I definitely think the controls are rather difficult to master. 1) Hard to click on objects, 2) I can't Ctrl+number key because it changes tabs, 3) overall hard to use effectively, which sucks when the computer is insanely multi-tasking.
Jun. 04, 2008
Definitely like the more aggressive AI.
May. 27, 2008
I like this game, but it seemed too easy to me. I beat the whole thing in maybe 20 minutes.
May. 14, 2008
Great game. Some of the levels can get a bit repetitive though. It would be nice if there was more variation in firing patterns.
May. 09, 2008
Cool idea, but mistiming issues are really annoying. E.g. I can get into a situation where purely through the actions of past lives it kills itself. That is, I make it through alive the first time, but every time after that it fails due to mistiming of the actions. Then I have to completely restart the level because my past versions are killing each other.
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