Great rethinking of the coloring puzzle. My main complaint is that the levels are very simmetrical, so once you've done a path with a color, and you can do the same route but mirrored with the other, that's it. Try asimetrical designs!
Good game! It's obvious you put effort to it. It's still very simple nonetheless, 3/5, but it's got potential.
A few words of advice? Take a screenshot of gameplay and put it as thumbnail, much more aesthetic. I know you may just wanted to try your hand at Unity, but it seems Flash is more well accepted. The powerups (quicker!) could have their popup description atop of them, so we can link the word with the object. The stage could have actual terrain to move around adding strategic path finding.
Now for the pros: the graphics and the music make for an awesome retro-gameboy ambience. The jumping is too restrictive for my taste, but I know it's to toughen things up. Same with the self-killing, so we don't spam bombs. Well thought! Everything is well describing and retro-fun, where doing the same thing over and over is covered by the stress of increasing difficulty. Though I wouldn't mind a level-system.
Thanks! It was just a quick prototype really, messing about with built-in GUI tweening and other things. This time I thought I should go through the whole process and actually finish something.
It is far too crowded. It's confusing. Not an escape game, but a find-stuff-game. The fact that the perfumes are all the same painting doesn't help. I don't know what I can and cannot click, either (which zones). Too colorful, with color hues that are not adequate next to each other. Rethink your design. It is a simple game, but it's not ready or good to be published. 0/5.
Bug, when you are at level select, and you press main menu, and as the level buttons disappear if you click one, no buttons will appear and the screen will keep its background and sounds, but it will be void of content. Otherwise nice game.
Thanks! It was just a quick prototype really, messing about with built-in GUI tweening and other things. This time I thought I should go through the whole process and actually finish something.